This same problem plagued the recent Warcraft film. The script and cinematography seem to be operating on autopilot, going through the motions of until we begrudgingly get onboard the ride.
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Faceless bad guys literally throw their screaming bodies into the gristmill of the protagonist’s murderous capabilities. Characters robotically move through scenes where they painstakingly tell us exactly what emotion they’re feeling. At some points, the viewer is given an ungodly amount of exposition about the world we’re being introduced to. It’s difficult to know exactly how invested in the grand narratives of Ubisoft’s magnum opus a viewer needs to be to understand the film. It is also partly a deepening of the narrative threads from the games.
#WHEN DID ASSASSINS CREED 1 COME OUT TV#
Massive franchises like the Marvel Cinematic Universe have abandoned the transmedia idea. Marvel isn’t trying to tell one single story across all of their comics, novels, films, and tv shows, although there is plenty of overlap.Īssassin’s Creed is a deeply flawed film because it is caught between being an introduction to the world of the Assassins and the Templars and serving as yet another node in a large web of stories. But since then, conventional wisdom has changed.
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#WHEN DID ASSASSINS CREED 1 COME OUT HOW TO#
By observing his actions as he lived out these fantasies, they were able to track a mystical artifact that could dominate and control the minds of humans.Ībout a decade ago, “transmedia” was the buzzword of choice for a specific understanding of how to get audience members to follow you from product to product, desperate to get the next narrative puzzle piece. By using a machine called the Animus, the Templars could trace his genetic memory in order to have him live out the life of his ancestor, Altaïr Ibn-La’Ahad. The game told the story of a modern-day conspiracy revolving around the medieval organization known as the Knights Templar who had captured a young man named Desmond Miles. Would Assassin’s Creed be yet another flop in the long history of failures to translate games to the silver screen? If it failed, would it finally scare the video game industry away from trying to convert their moneymaker franchises into crossover cash cows?Īs it turns out, there was good reason to be nervous about how mainstream cinema would interpret Assassin’s Creed-a game that was experimental in all the right ways.
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I’d be lying if I said that the promise of a film version of the Ubisoft video game didn’t have me excited-but many fans, including myself, were also cautious. I’ve played Assassin’s Creed since its initial release in 2007.